Today I wanted to talk about the new Technical Booster how the new support is going to effect the Meta. Reckless Rampage is a special booster in that it specifically supports Tachikaze, Nubatama and Spike Bros. First I want to congratulate Bushi on a job well done with giving crowd-favorite clans some much needed love because they holda specail place in people's hearts, Tachi and Spikes specifically. All three clans were mostly considered the underdogs against majority of the cast, but with new support they now have a chance to compete and maybe even hold a place in the Meta. Although each clan currently has a specific sub-clans that somewhat work in the meta now, I will be mixing both old support with new G-Era support in my discussion:
Tachikaze:
Dinos have always been a fan favorite among the Vanguard community. Ancient Dragons were cool with their additional crits, however having only on-hit effects made them obsolete. They now have an endless breakride combo with Spinodriver and Spinocommadner giving them pressure, hand advantage and the threat of always being able to stride. Historically Tachi strides were so terrible people were forced to stay on legion, but now they have much more powerful strides to get ridiculously explosive turns(I’m looking at you Gluttony Dogma). In the past, Tachikaze's gimmick of retiring their own units to get more powerful effects had paled in comparison to Shadow Paladin because it wasn’t as efficient and on-hit skills are too inconsistent. Now they have very dangerous turns with Engorge setups and can continue to keep board presence with Gaia’s skill calling rearguards back. I think of all the three clans, Tachikaze is going to be the most popular by a huge margin due to its artwork appeal and seriously: who doesn’t like Dinosaurs?!
Spike Brothers:
ARE YOU READY FOR SOME FOOTBALL! Spike Bros were probably the most competitive clan before the Tech Booster with their deadly Bad End/Legion combo that could end any game in one turn. Now they have the new Charge mechanic which allows them to get multiple swings in the same column because they can replace each other with superior calling from the deck. The breakride deck is pretty tight on room and aside from the LB remover, I don’t see that deck changing much. However the new G-Era deck featuring Rising Nova and Dirty Picaro can be just as deadly with their multiple swings; I’ve done some simulation and its plausible to get 6-8 attacks in a turn. They also have some of the best G2's with Wink-Killer Misery and Axe Diver creating multiple columns a turn. The new G-Era deck is less reliant on getting combo pieces and is better balanced, however it is extremely GB reliant like most G-Era decks so we’ll see how it fairs among the Meta. I think they will do well due to the fact they can tutor their units from the deck and they don't rely on board presence.
Nubatama:
Easily the most delicate of the group, probably in the entire game because one small tweak can completely change the complexion of the clan. A lot of people suspected that Bushiroad didn’t want to meddle with Nubatama because of how powerful the discard mechanic is. Because if Bushi made them too powerful then Nubatama would dominate the Meta making the game very stale, however if they made them too weak there would be an outcry in the community. I feel like they cut Nubatama’s power just slightly in comparison to the other two clans by giving them multiple requirements, but not an excessive amount so that they can still compete. They put tons of pressure and they force you to play their game much like Link Joker. With having the Afterimage ability you can expect a full board of swinging rearguards each turn because they can swing and still maintain hand. Lots of people fear the Shiranui/Tsukumorakan turn because you are forced to guard with only three cards, maybe two if Miyabi hits! With probably one of the best finishers in the game, Nubatama will definitely be around as an Anti-Meta deck similar to Megacolony. I don't know if you'll see this deck top, but you will definitely see this deck in tourneys just to ruin competitors hopes and dreams.
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