Today’s Card of the Week is Maruyaki! It may just be a rare, but it’s vital to any Victor Nova Grapper Deck! Maruyaki’s skill is:
[CONT](RC) Generation Break 1:If you have a vanguard with "Victor" in its card name, all of your other units in the same column as this unit get "Rush-[AUTO](VC/RC):When this unit [Stand] due to an effect from one of your cards, until end of turn, this unit gets "[AUTO](VC/RC):When this unit attacks a vanguard, choose up to two of your units, and they get [Power]+4000 until end of turn.".".
He requires a Victor Vanguard so unfortunately it doesn’t work in any other Nova deck. The most important thing to take from this card is that it isn’t 1/Turn, which means this card’s skill STACKS ANY and EVERY time a unit in the same column as Malyaki stands you get to proc skill. Let me build you a scenario: You have Sazanda and Maruyaki in one column, Cool Hank and Rumbol in the other and Meteokaiser Victor on Extreme Battler Victor heart. Swing Sazanda with Malyaki first (16k), next week Cool Hank with Rumbol (14k) use Cool Hanks skill to re-stand Sazanda and proc Malyaki’s skill. Sazanda swings again (23k) gives +4k to Sazanda and Cool Hank. Swing with Meteokaiser Victor(26k), use both Victor’s skill to re-stand Sazanda and Cool Hank (as well as Rumbol) and proc Malyaki’s skill again. REMEMBER HIS SKILL STACKS! When Sazanda swings for the third time he can allocate +4k to two units, TWICE! So swing with Sazanda (41k) and give +8k to Sazanda and Cool Hank, and finally swing with Cool Hank and Rumbol (29k). That’s 105k to guard everything assuming no triggers were hit! During the turn, Malyaki gave +24k, all for free! This card is ridiculously good and needs to be in any Extreme Battler Deck. There isn’t anything I can think of that would make this design any better, the flavor of this card meshes so well with the Nova Grappler theme and gives them the power they need to push for games. A job well done Bushiroad: 10/10.
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